Elden Ring's Evasion Move Deserves to Be Celebrated

For those who have experienced Elden Ring, or just about any third-person combat game, you're likely acquainted with the fantastic feature called the “rolling dodge.” This defensive move allows your character to carry out a forward, sideways, or backward tumble to dodge incoming harm and move away from foes. Seems useful, right?

The evasion roll, nevertheless, has gotten significant backlash, and not only due to the tumbling; it's been called foolish, a cheap tactic, and an unbelievable technique — and sometimes, I concur. Picture me rolling around nearby enemy groups in The Witcher 3 — untouchable! But Elden Ring's evasion move is the dodge roll to top all dodge rolls evasion moves, and here's the reason.

In Elden Ring's case, the developers found a great way to respond to all views claiming the maneuver is too easy: merely bestow each opponent excessive power, increase it further, and all heroes who dares come near them will appreciate deeply for their dodge-roll ability, myself included. Given the intense difficulty, evading successfully comes across as a triumph, instead of an unfair advantage.

No other evasion method in the game comes close to this feeling of accomplishment and consistency, since rapid sprints offer limited distance and defensive postures are easily broken by tough opponents. Someone once recommended jumping as a go-to Elden Ring avoidance strategy, but besides failing to offer ideal movement, I didn't see how taking a crushing hit would improve my chances of defeating bosses (inexperience, possibly).

Learning the Move

Although the dodge roll grants reprieve in an incredibly challenging experience, it demands ability. Firstly, the game's rolling dodge only triggers a period of immunity after you stop pressing the evasion key, which stops a quick, panicky escape from dangerous scenarios. Additionally, even though it can carry you off from enemies, it's much better to employ it as a chance to advance, optimally at their back, and land some hits. And, finally, it remains necessary to comprehend and predict opponent moves, because rolling prematurely of a long charging animation may end your invincibility prior to the hit connecting… resulting in severe damage.

A Balanced Mechanic

While dodge-rolling in fast repetition could appear somewhat silly (kudos to the Witcher anew), this isn't truly feasible in the game. Naturally, that doesn't render it a believable fighting maneuver — the very cause why it would be dreadful to witness it in a title like a historical simulation — yet we're discussing a dazzling imaginative experience we're talking about, thus why worry?

Like any proper evasion move, this title's evasion sequence is improved by a little somersault-y hop at the commencement, providing a dynamic sensation as opposed to dropping the character onto the ground. According to your loadout, the maneuver might appear extremely nimble or relatively slow, however, it's consistently swifter and more seamless than the evasion moves used in the earlier games. True, you may embed your big blade on the floor if you're carrying one, but that's your own fault for failing to use a crossbow (Just kidding — don't play Elden Ring with a crossbow).

The Perfect Balance

The game's evasion system establishes an ideal equilibrium between challenge and opportunity, offering hope of victory while threatening to take that hope away at the smallest error. Perfect this move, and you'll be rewarded with not just victory, but gratification.

Tiffany Cook
Tiffany Cook

A seasoned business strategist and writer passionate about empowering others through innovative growth techniques and life lessons.